/* ============================================================
   IMPOSTER — Gaslit Mystery theme
   ============================================================ */

/* ---- CSS Custom Properties ---- */
:root {
  --bg:          #161009;
  --surface:     #221810;
  --surface-2:   #2e2018;
  --border:      #3d2a16;
  --fg:          #e8d9c0;
  --muted:       #9a8268;
  --accent:      #c4862a;
  --accent-dim:  #8a5e1c;
  --accent-fg:   #161009;
  --danger:      #b83030;
  --danger-fg:   #fff;
  --radius:      0.3rem;
  --radius-lg:   0.55rem;
  --font-display: 'Cormorant Garamond', Georgia, 'Times New Roman', serif;
  --font-body:    'Crimson Pro', Georgia, 'Times New Roman', serif;
}

body.setting-manor {
  --bg:         #160a0c;
  --surface:    #221018;
  --surface-2:  #2e1820;
  --border:     #4a1a2a;
  --fg:         #f0e4d0;
  --muted:      #9a7060;
  --accent:     #c98a2a;
  --accent-dim: #8a5e1c;
  --accent-fg:  #160a0c;
  --setting-stripe: #8a1830;
}

body.setting-express {
  --bg:         #070c14;
  --surface:    #0d1524;
  --surface-2:  #131e30;
  --border:     #1e3050;
  --fg:         #e0d4a8;
  --muted:      #7a6a44;
  --accent:     #c09038;
  --accent-dim: #8a6820;
  --accent-fg:  #070c14;
  --setting-stripe: #1a4070;
}

body.setting-village {
  --bg:         #0b1308;
  --surface:    #111a0c;
  --surface-2:  #172212;
  --border:     #223a10;
  --fg:         #ece6d0;
  --muted:      #78804e;
  --accent:     #9a9020;
  --accent-dim: #6a6010;
  --accent-fg:  #0b1308;
  --setting-stripe: #2a5010;
}

body.setting-voyage {
  --bg:         #070c16;
  --surface:    #0c1522;
  --surface-2:  #121e2e;
  --border:     #183048;
  --fg:         #d4e8e4;
  --muted:      #5a7880;
  --accent:     #3898a4;
  --accent-dim: #286878;
  --accent-fg:  #070c16;
  --setting-stripe: #1a5068;
}

/* ---- Reset ---- */
*, *::before, *::after { box-sizing: border-box; margin: 0; padding: 0; }

/* ---- Base ---- */
html { height: 100%; }

body {
  font-family: var(--font-body);
  font-size: 1.15rem;
  line-height: 1.55;
  color: var(--fg);
  background-color: var(--bg);
  min-height: 100%;
  -webkit-text-size-adjust: 100%;
}

/* Grain texture */
body::before {
  content: '';
  position: fixed;
  inset: 0;
  background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 512 512' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.72' numOctaves='4' stitchTiles='stitch'/%3E%3CfeColorMatrix type='saturate' values='0'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E");
  opacity: 0.045;
  pointer-events: none;
  z-index: 9998;
}

/* Vignette */
body::after {
  content: '';
  position: fixed;
  inset: 0;
  background: radial-gradient(ellipse 100% 100% at 50% 50%, transparent 45%, rgba(0,0,0,0.55) 100%);
  pointer-events: none;
  z-index: 9997;
}

/* ---- Game-loop backdrop (parchment / noticeboard) ----
   Active for any state past lobby — switches the body into a setting-specific
   framed background. Cards on top become "pinned" notices. */
body[data-state="triggering"],
body[data-state="reveal_word"],
body[data-state="clues"],
body[data-state="vote"],
body[data-state="reveal"],
body[data-state="comeback"],
body[data-state="final"] {
  background-size: cover;
  background-position: center top;
  background-attachment: fixed;
  background-repeat: no-repeat;
}

body.setting-manor[data-state="triggering"],
body.setting-manor[data-state="reveal_word"],
body.setting-manor[data-state="clues"],
body.setting-manor[data-state="vote"],
body.setting-manor[data-state="reveal"],
body.setting-manor[data-state="comeback"],
body.setting-manor[data-state="final"] {
  background-image: url("img/manor-ui.d4ae36bfd47d.webp");
}

body.setting-express[data-state="triggering"],
body.setting-express[data-state="reveal_word"],
body.setting-express[data-state="clues"],
body.setting-express[data-state="vote"],
body.setting-express[data-state="reveal"],
body.setting-express[data-state="comeback"],
body.setting-express[data-state="final"] {
  background-image: url("img/express-ui.0d89f029762b.webp");
}

body.setting-village[data-state="triggering"],
body.setting-village[data-state="reveal_word"],
body.setting-village[data-state="clues"],
body.setting-village[data-state="vote"],
body.setting-village[data-state="reveal"],
body.setting-village[data-state="comeback"],
body.setting-village[data-state="final"] {
  background-image: url("img/village-ui.adf60188a7c2.webp");
}

body.setting-voyage[data-state="triggering"],
body.setting-voyage[data-state="reveal_word"],
body.setting-voyage[data-state="clues"],
body.setting-voyage[data-state="vote"],
body.setting-voyage[data-state="reveal"],
body.setting-voyage[data-state="comeback"],
body.setting-voyage[data-state="final"] {
  background-image: url("img/voyage-ui.dacec53075aa.webp");
}

/* During the game loop, soften the vignette so the backdrop frame reads,
   and slightly damp the grain. Card shadows stay strong so cards lift off
   the noticeboard cleanly. */
body[data-state="triggering"]::after,
body[data-state="reveal_word"]::after,
body[data-state="clues"]::after,
body[data-state="vote"]::after,
body[data-state="reveal"]::after,
body[data-state="comeback"]::after,
body[data-state="final"]::after {
  background: radial-gradient(ellipse 130% 100% at 50% 50%, transparent 60%, rgba(0,0,0,0.35) 100%);
}

body[data-state="triggering"]::before,
body[data-state="reveal_word"]::before,
body[data-state="clues"]::before,
body[data-state="vote"]::before,
body[data-state="reveal"]::before,
body[data-state="comeback"]::before,
body[data-state="final"]::before {
  opacity: 0.025;
}

/* In-loop cards get a slightly heavier drop shadow — they sit on the board */
body[data-state="triggering"] .incident,
body[data-state="reveal_word"] .word-card,
body[data-state="clues"] ol.players-turn li,
body[data-state="vote"] ul.vote-list button,
body[data-state="reveal"] .card,
body[data-state="comeback"] .card,
body[data-state="final"] .card {
  box-shadow: 0 6px 24px rgba(0,0,0,0.6), 0 1px 0 rgba(255,255,255,0.05) inset;
}

/* Inset main so content lands inside the noticeboard's parchment area
   (rather than on the wooden frame). Padding sized for the manor/village
   frames; express/voyage scrolls have thinner borders so content sits
   inside their ornaments too. */
body[data-state="triggering"] main,
body[data-state="reveal_word"] main,
body[data-state="clues"] main,
body[data-state="vote"] main,
body[data-state="reveal"] main,
body[data-state="comeback"] main,
body[data-state="final"] main {
  max-width: 22rem;
  padding-top: 7rem;
  padding-bottom: 7rem;
}

/* Loose text (hints, labels, status) sits directly on the parchment in
   the game loop, so the original muted-on-dark color is invisible. Switch
   to dark sepia ink, then restore the original muted inside dark cards. */
body[data-state="triggering"],
body[data-state="reveal_word"],
body[data-state="clues"],
body[data-state="vote"],
body[data-state="reveal"],
body[data-state="comeback"],
body[data-state="final"] {
  --muted-on-parchment: #3a2410;
  --fg-on-parchment: #1f1408;
}

body[data-state="triggering"] main > .hint,
body[data-state="triggering"] main > div > .hint,
body[data-state="reveal_word"] main > .hint,
body[data-state="reveal_word"] main > div > .hint,
body[data-state="reveal_word"] .reveal-prompt > p,
body[data-state="clues"] main > .hint,
body[data-state="clues"] main > div > .hint,
body[data-state="vote"] main > .hint,
body[data-state="vote"] main > div > .hint,
body[data-state="reveal"] main > .hint,
body[data-state="reveal"] main > div > .hint,
body[data-state="comeback"] main > .hint,
body[data-state="comeback"] main > div > .hint,
body[data-state="final"] main > .hint,
body[data-state="final"] main > div > .hint {
  color: var(--muted-on-parchment);
  font-weight: 500;
}

body[data-state="triggering"] main > .status,
body[data-state="reveal_word"] main > .status,
body[data-state="clues"] main > .status,
body[data-state="vote"] main > .status,
body[data-state="reveal"] main > .status,
body[data-state="comeback"] main > .status,
body[data-state="final"] main > .status,
body[data-state="triggering"] main > .label,
body[data-state="reveal_word"] main > .label,
body[data-state="clues"] main > .label,
body[data-state="vote"] main > .label,
body[data-state="reveal"] main > .label,
body[data-state="comeback"] main > .label,
body[data-state="final"] main > .label,
body[data-state="triggering"] main > form > label,
body[data-state="reveal_word"] main > form > label,
body[data-state="clues"] main > form > label,
body[data-state="vote"] main > form > label,
body[data-state="reveal"] main > form > label,
body[data-state="comeback"] main > form > label,
body[data-state="final"] main > form > label,
body[data-state="triggering"] main > .home-link,
body[data-state="reveal_word"] main > .home-link,
body[data-state="clues"] main > .home-link,
body[data-state="vote"] main > .home-link,
body[data-state="reveal"] main > .home-link,
body[data-state="comeback"] main > .home-link,
body[data-state="final"] main > .home-link {
  color: var(--muted-on-parchment);
}

/* The .result-missed danger red bleeds into the parchment. Wrap it in a
   subtle cream pill that lifts it off the surface and keeps the danger
   colour. Same for .result-caught. */
body[data-state="reveal"] .result-verdict {
  background: rgba(15, 8, 4, 0.78);
  padding: 0.7rem 1rem;
  border-radius: var(--radius);
  font-size: 1.3rem;
}

/* Headings on parchment: deep ink instead of cream.
   Excludes h1 inside scene-hero (which has its own dark gradient backdrop). */
body[data-state="triggering"] main h1:not(.scene-hero-overlay h1),
body[data-state="reveal_word"] main h1:not(.scene-hero-overlay h1),
body[data-state="clues"] main h1:not(.scene-hero-overlay h1),
body[data-state="vote"] main h1:not(.scene-hero-overlay h1),
body[data-state="reveal"] main h1,
body[data-state="comeback"] main h1,
body[data-state="final"] main h1 {
  color: var(--fg-on-parchment);
}

/* Restore explicit white for scene-hero h1 in case the above leaks */
body[data-state="triggering"] .scene-hero-overlay h1 {
  color: var(--fg);
}

/* Final screen: winner subtitle and score label sit on parchment */
body[data-state="final"] .winner-banner .winner-sub,
body[data-state="final"] .scores > .label {
  color: var(--muted-on-parchment);
  font-weight: 500;
}

/* Final scores list cards (already dark surface) need the original muted */
body[data-state="final"] .scores .label {
  /* the .scores label is on parchment — keep override */
}

main {
  position: relative;
  z-index: 1;
  max-width: 26rem;
  margin: 0 auto;
  padding: 2.25rem 1.5rem 5rem;
  display: grid;
  gap: 1.25rem;
  animation: page-in 0.35s ease both;
}

/* ---- Typography ---- */
h1 {
  font-family: var(--font-display);
  font-size: 2.6rem;
  font-weight: 600;
  line-height: 1.08;
  letter-spacing: -0.01em;
}

h2 {
  font-family: var(--font-display);
  font-size: 1.45rem;
  font-weight: 500;
}

p { color: var(--fg); }

a {
  color: var(--accent);
  text-decoration: none;
}

a:hover { text-decoration: underline; }

strong { font-weight: 600; }

hr {
  border: none;
  border-top: 1px solid var(--border);
}

/* ---- Layout helpers ---- */
.stack { display: grid; gap: 0.5rem; }
.text-center { text-align: center; }

/* ---- Surface / Card ---- */
.card {
  background: var(--surface);
  border: 1px solid var(--border);
  border-radius: var(--radius-lg);
  padding: 1.4rem 1.25rem;
  box-shadow: 0 2px 20px rgba(0,0,0,0.45), inset 0 1px 0 rgba(255,255,255,0.04);
}

/* ---- Labels / captions ---- */
.label {
  font-family: var(--font-display);
  font-size: 0.72rem;
  font-weight: 500;
  letter-spacing: 0.14em;
  text-transform: uppercase;
  color: var(--muted);
}

.hint {
  font-family: var(--font-body);
  font-size: 0.95rem;
  font-style: italic;
  color: var(--muted);
}

.status {
  font-family: var(--font-display);
  font-size: 1rem;
  font-style: italic;
  color: var(--muted);
  text-align: center;
}

/* ---- Ornament divider ---- */
.ornament {
  text-align: center;
  color: var(--accent);
  opacity: 0.4;
  font-size: 0.85rem;
  letter-spacing: 0.6em;
  user-select: none;
}

/* ---- Forms ---- */
form { display: grid; gap: 0.85rem; }

label {
  display: grid;
  gap: 0.4rem;
  font-family: var(--font-display);
  font-size: 0.72rem;
  font-weight: 500;
  letter-spacing: 0.14em;
  text-transform: uppercase;
  color: var(--muted);
}

input[type="text"] {
  width: 100%;
  padding: 0.8rem 1rem;
  font-family: var(--font-body);
  font-size: 1.15rem;
  color: var(--fg);
  background: var(--surface);
  border: 1px solid var(--border);
  border-radius: var(--radius);
  -webkit-appearance: none;
  transition: border-color 0.15s;
}

input[type="text"]:focus {
  outline: none;
  border-color: var(--accent);
  box-shadow: 0 0 0 2px rgba(196,134,42,0.15);
}

input[type="text"]::placeholder {
  color: var(--muted);
  opacity: 0.55;
}

fieldset { border: none; display: grid; gap: 0.6rem; }

legend {
  float: left;
  width: 100%;
  font-family: var(--font-display);
  font-size: 0.72rem;
  font-weight: 500;
  letter-spacing: 0.14em;
  text-transform: uppercase;
  color: var(--muted);
  margin-bottom: 0.6rem;
}

/* ---- Buttons ---- */
button, .btn {
  display: block;
  width: 100%;
  padding: 0.95rem 1.5rem;
  font-family: var(--font-display);
  font-size: 1.15rem;
  font-weight: 600;
  letter-spacing: 0.02em;
  text-align: center;
  color: var(--accent-fg);
  background: var(--accent);
  border: none;
  border-radius: var(--radius);
  cursor: pointer;
  -webkit-appearance: none;
  transition: opacity 0.1s, transform 0.08s;
  box-shadow: 0 2px 12px rgba(0,0,0,0.35), inset 0 1px 0 rgba(255,255,255,0.18);
}

button:active {
  opacity: 0.85;
  transform: scale(0.975);
}

.btn-secondary {
  background: var(--surface-2);
  color: var(--fg);
  border: 1px solid var(--border);
  box-shadow: 0 1px 6px rgba(0,0,0,0.25);
}

.btn-ghost {
  background: transparent;
  color: var(--muted);
  border: 1px solid var(--border);
  font-size: 0.95rem;
  box-shadow: none;
}

.btn-danger {
  background: var(--danger);
  color: var(--danger-fg);
}

/* ---- Setting cards (home) ---- */
.setting-card {
  position: relative;
  display: grid;
  grid-template-columns: auto 1fr;
  grid-template-rows: auto auto auto;
  column-gap: 0.75rem;
  align-items: start;
  padding: 0;
  background: var(--surface);
  border: 1px solid var(--border);
  border-radius: var(--radius-lg);
  cursor: pointer;
  transition: border-color 0.15s, background 0.15s, transform 0.15s;
  box-shadow: 0 2px 10px rgba(0,0,0,0.35);
  overflow: hidden;
}

.setting-card-img {
  grid-column: 1 / 3;
  grid-row: 1;
  display: block;
  width: 100%;
  aspect-ratio: 3 / 2;
  object-fit: cover;
  filter: saturate(0.92) brightness(0.88);
  transition: filter 0.2s, transform 0.4s ease;
  border-bottom: 1px solid var(--border);
}

.setting-card:hover .setting-card-img {
  filter: saturate(1) brightness(0.92);
  transform: scale(1.02);
}

.setting-card:has(input:checked) .setting-card-img {
  filter: saturate(1.05) brightness(1);
}

.setting-card:has(input:checked) {
  border-color: var(--accent);
  background: var(--surface-2);
}

.setting-card input[type="radio"] {
  grid-row: 2 / 4;
  grid-column: 1;
  margin: 1rem 0 0 1.1rem;
  accent-color: var(--accent);
  width: 1rem;
  height: 1rem;
}

.setting-card strong {
  display: block;
  grid-column: 2;
  grid-row: 2;
  padding: 0.95rem 1.1rem 0 0;
  font-family: var(--font-display);
  font-size: 1.2rem;
  font-weight: 600;
  color: var(--fg);
  line-height: 1.2;
}

.setting-card span {
  display: block;
  grid-column: 2;
  grid-row: 3;
  padding: 0.1rem 1.1rem 1rem 0;
  font-family: var(--font-body);
  font-size: 0.9rem;
  font-style: italic;
  color: var(--muted);
  line-height: 1.4;
}

/* ---- Player lists ---- */
ul#players {
  list-style: none;
  display: grid;
  gap: 0.4rem;
}

ul#players li {
  padding: 0.65rem 0.9rem;
  background: var(--surface);
  border: 1px solid var(--border);
  border-radius: var(--radius);
}

.player-row {
  display: flex;
  align-items: center;
  justify-content: space-between;
}

.player-name {
  font-family: var(--font-display);
  font-size: 1.15rem;
}

.host-badge {
  font-family: var(--font-display);
  font-size: 0.65rem;
  letter-spacing: 0.12em;
  text-transform: uppercase;
  color: var(--accent);
  margin-left: 0.5rem;
  opacity: 0.8;
}

.player-count {
  font-family: var(--font-display);
  font-size: 0.72rem;
  letter-spacing: 0.1em;
  text-transform: uppercase;
  color: var(--muted);
}

.remove-btn {
  background: none;
  border: none;
  color: var(--muted);
  font-size: 1.1rem;
  cursor: pointer;
  padding: 0.25rem 0.45rem;
  line-height: 1;
  border-radius: var(--radius);
  transition: color 0.1s, background 0.1s;
  width: auto;
  box-shadow: none;
}

.remove-btn:active { transform: none; }

.remove-btn:hover {
  color: var(--danger);
  background: rgba(184,48,48,0.12);
}

/* ---- Turn order ---- */
ol.players-turn {
  list-style: none;
  display: grid;
  gap: 0.4rem;
  counter-reset: turn;
}

ol.players-turn li {
  counter-increment: turn;
  display: flex;
  align-items: center;
  gap: 0.75rem;
  padding: 0.7rem 0.9rem;
  background: var(--surface);
  border: 1px solid var(--border);
  border-radius: var(--radius);
  font-family: var(--font-display);
  font-size: 1.15rem;
  animation: slide-up 0.3s ease both;
  animation-delay: calc(var(--li-index, 0) * 50ms);
}

ol.players-turn li::before {
  content: counter(turn);
  font-family: var(--font-display);
  font-size: 0.72rem;
  font-weight: 500;
  letter-spacing: 0.08em;
  color: var(--muted);
  min-width: 1.1rem;
}

ol.players-turn li.me {
  background: var(--accent);
  color: var(--accent-fg);
  border-color: var(--accent);
  font-weight: 600;
}

ol.players-turn li.me::before {
  color: var(--accent-fg);
  opacity: 0.65;
}

/* ---- Scene hero (triggering event, lobby) ---- */
.scene-hero {
  position: relative;
  border-radius: var(--radius-lg);
  overflow: hidden;
  border: 1px solid var(--border);
  box-shadow: 0 4px 28px rgba(0,0,0,0.5);
  margin-bottom: 0.25rem;
}

.scene-hero img {
  display: block;
  width: 100%;
  height: 11rem;
  object-fit: cover;
  filter: saturate(0.95) brightness(0.78);
}

.scene-hero-overlay {
  position: absolute;
  inset: 0;
  display: flex;
  flex-direction: column;
  justify-content: flex-end;
  padding: 1rem 1.1rem 0.9rem;
  background: linear-gradient(to top, rgba(0,0,0,0.78) 0%, rgba(0,0,0,0.25) 55%, transparent 100%);
}

.scene-hero-overlay h1 {
  font-size: 2rem;
  line-height: 1.05;
  text-shadow: 0 2px 12px rgba(0,0,0,0.7);
}

.scene-hero-overlay .hint {
  margin-top: 0.2rem;
  color: var(--fg);
  opacity: 0.85;
  text-shadow: 0 1px 6px rgba(0,0,0,0.7);
}

/* ---- Triggering event ---- */
.incident {
  background: var(--surface);
  border: 1px solid var(--border);
  border-radius: var(--radius-lg);
  padding: 1.5rem 1.4rem;
  box-shadow: 0 4px 28px rgba(0,0,0,0.5), inset 0 1px 0 rgba(255,255,255,0.04);
  position: relative;
}

.incident-header {
  font-family: var(--font-display);
  font-size: 0.65rem;
  letter-spacing: 0.22em;
  text-transform: uppercase;
  color: var(--accent);
  opacity: 0.75;
  margin-bottom: 0.85rem;
}

.incident p {
  font-family: var(--font-display);
  font-size: 1.35rem;
  font-style: italic;
  line-height: 1.55;
  color: var(--fg);
}

/* ---- Word reveal ---- */
.reveal-prompt {
  text-align: center;
}

.reveal-prompt p {
  font-family: var(--font-display);
  font-size: 1rem;
  font-style: italic;
  color: var(--muted);
  margin-bottom: 1rem;
}

.word-card {
  background: var(--surface);
  border: 1px solid var(--border);
  border-radius: var(--radius-lg);
  padding: 2rem 1.5rem 1.75rem;
  text-align: center;
  box-shadow: 0 4px 28px rgba(0,0,0,0.5);
  animation: slide-up 0.4s ease both;
}

.word-card.imposter {
  background: #1e0808;
  border-color: #5a1818;
}

.role-label {
  font-family: var(--font-display);
  font-size: 0.7rem;
  letter-spacing: 0.18em;
  text-transform: uppercase;
  color: var(--muted);
  margin-bottom: 0.75rem;
}

.word-card.imposter .role-label {
  color: #b04040;
}

.word {
  font-family: var(--font-display);
  font-size: 3.4rem;
  font-weight: 700;
  line-height: 1;
  letter-spacing: -0.02em;
  color: var(--fg);
  margin: 0.4rem 0;
  animation: word-reveal 0.55s cubic-bezier(0.2, 0.8, 0.3, 1) both;
}

.word-card.imposter .word {
  color: #e06060;
}

.word-hint {
  font-family: var(--font-body);
  font-size: 0.95rem;
  font-style: italic;
  color: var(--muted);
  margin-top: 0.5rem;
}

.imposter-hint {
  font-family: var(--font-display);
  font-size: 0.85rem;
  letter-spacing: 0.05em;
  color: #9a4040;
  margin-top: 0.6rem;
}

/* ---- Vote ---- */
ul.vote-list {
  list-style: none;
  display: grid;
  gap: 0.5rem;
}

ul.vote-list li {
  animation: slide-up 0.3s ease both;
}

ul.vote-list button {
  text-align: left;
  background: var(--surface);
  color: var(--fg);
  border: 1px solid var(--border);
  padding: 1rem 1.15rem;
  font-family: var(--font-display);
  font-size: 1.25rem;
  font-weight: 500;
  transition: background 0.12s, border-color 0.12s;
  box-shadow: 0 1px 6px rgba(0,0,0,0.25);
}

ul.vote-list button:hover {
  background: var(--surface-2);
  border-color: var(--accent);
}

ul.vote-list button:active {
  background: var(--accent);
  color: var(--accent-fg);
  border-color: var(--accent);
  transform: scale(0.975);
}

/* ---- Reveal result ---- */
.result-verdict {
  font-family: var(--font-display);
  font-size: 1.5rem;
  font-weight: 600;
  line-height: 1.35;
}

.result-caught { color: var(--accent); }
.result-missed { color: var(--danger); }

/* ---- Room code ---- */
.room-code-block { display: grid; gap: 0.15rem; }

.room-code {
  font-family: var(--font-display);
  font-size: 3.8rem;
  font-weight: 700;
  letter-spacing: 0.18em;
  line-height: 1;
  color: var(--fg);
}

/* ---- QR block ---- */
.qr-block {
  display: flex;
  flex-direction: column;
  align-items: flex-start;
  gap: 0.4rem;
}

.qr-block svg {
  display: block;
  width: 180px;
  height: 180px;
  border-radius: var(--radius);
  background: #f0ede8;
  padding: 8px;
}

/* ---- Scores ---- */
.scores { display: grid; gap: 0.6rem; }

.scores ul {
  list-style: none;
  display: grid;
  gap: 0.35rem;
}

.scores li {
  display: flex;
  justify-content: space-between;
  align-items: center;
  padding: 0.65rem 0.95rem;
  background: var(--surface);
  border: 1px solid var(--border);
  border-radius: var(--radius);
  font-family: var(--font-display);
  font-size: 1.1rem;
  animation: slide-up 0.3s ease both;
}

.score-wins {
  color: var(--accent);
  font-weight: 600;
}

/* ---- Home link ---- */
.home-link {
  font-family: var(--font-display);
  font-size: 0.8rem;
  letter-spacing: 0.1em;
  text-transform: uppercase;
  color: var(--muted);
  display: block;
  text-align: center;
  padding: 0.5rem;
}

.home-link:hover {
  color: var(--fg);
  text-decoration: none;
}

/* ---- Winner banner ---- */
.winner-banner {
  text-align: center;
  padding: 0.5rem 0;
}

.winner-banner h1 {
  font-size: 3rem;
  letter-spacing: 0.02em;
}

.winner-banner .winner-sub {
  font-family: var(--font-body);
  font-style: italic;
  color: var(--muted);
  font-size: 1rem;
  margin-top: 0.3rem;
}

/* ---- Home actions ---- */
.home-actions {
  display: grid;
  gap: 0.85rem;
  margin-top: 1.5rem;
}

/* ---- Game title (home) ---- */
.game-title-block { display: grid; gap: 0.25rem; }

.game-title {
  font-family: var(--font-display);
  font-size: 4rem;
  font-weight: 700;
  letter-spacing: 0.06em;
  line-height: 1;
  color: var(--fg);
  text-transform: uppercase;
}

.game-tagline {
  font-family: var(--font-body);
  font-size: 1rem;
  font-style: italic;
  color: var(--muted);
}

/* ---- Animations ---- */
@keyframes page-in {
  from { opacity: 0; transform: translateY(8px); }
  to   { opacity: 1; transform: translateY(0); }
}

@keyframes word-reveal {
  from { opacity: 0; transform: scale(0.82); filter: blur(8px); }
  to   { opacity: 1; transform: scale(1);    filter: blur(0); }
}

@keyframes slide-up {
  from { opacity: 0; transform: translateY(10px); }
  to   { opacity: 1; transform: translateY(0); }
}
